| OUR RATING:
10
IMPECCABLE
|
TANGIBLES:
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Why you should buy it: Bioshock has a fantastic blend of many gameplay elements that all work together amazingly well.
Why you should rent it: If games from the first-person perspective aren't your thing, this might not immediately grab you. But honestly, you should still own it. |
UNIQUE RATING:
SUGGESTION:
Buy It |
BioShock Written by: Filippo Dinolfo | Tags: BioShock, Xbox 360, 2K Games, Irrational Games
The city you have stumbled upon, the city of Rapture, was conceived and built by a man named Andrew Ryan in an alternate 1950’s timeframe. Tired of the constraints of society on the surface, and exhausted with mankind’s inability to progress faster, Ryan chose his own way, enlisting the help of others with similar sentiments. The result is this city under the sea—a society where free thought and free speech are the cornerstones.
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The most interesting and critical part of the game is the Plasmid system. These gene augmentations allow your character to gain new abilities, like setting your enemies on fire or telekinetically catching and throwing objects like grenades and rockets back at your foes. If you want to upgrade these abilities you will need ADAM, and that’s where the Little Sisters and Big Daddies come in. Little Sisters look and act like young children, but they go around harvesting this genetic material from dead bodies throughout the city. You need ADAM to upgrade your abilities, so you will have to deal with the Big Daddies in order to get to the Little Sisters. These hulking beasts look like animated old diving suits, but they’re armed to the teeth to guarantee the safety of the Little Sisters. After taking care of Daddy (or Mr. Bubbles, as the Sisters may call him), you’ll have to decide whether you want to harvest or rescue the Little Sisters. This is a significant choice within the game, and when confronted by it, it’s more complicated than it may now seem. If you harvest them, you’ll gain maximum ADAM, but she won’t survive. If you rescue her you’ll gain less ADAM, but she will be freed from her macabre existence. The choice is left to you.
From a visual standpoint, BioShock is possibly one of the best looking games to come out this year. The world is designed in an art-deco style which fits perfectly with the early 1960’s setting. You can walk around any given area and piece together the events that took place there. This use of mise en scène, as the creators and film snobs like to call it, works surprisingly well in delivering an original and dark story through less blatant means than most games would. The characters all look great and move very well; which makes the enemies you’ll face seem quite lifelike. It’s the little touches that make the game truly refined, though. The stylish animated films that play when you acquire a new Plasmid, the period billboards, and tons of other little touches show that a lot of care went into creating a world for this game.
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The various audio diaries that give you some insight as to what is going on in the lives of these people are also useful and well-implemented. Much like the visuals though, the audio is full of little things that you have to witness for yourself. The tinny, upbeat swing of the music, the advertisements for local establishments and propaganda bulletins that play through the PA system are very well done. The fact that the audio quality on these particular bits is intentionally scratchy is great and draws you in even more.
| The standard diving dress similar to the Big Daddy's was developed in 1837 by Augustus Siebe. When the helmet was sealed, the suit would become watertight. The diver could move around (slowly) as they pleased without filling the helmet up with water. |
| Published by: | 2K Games |
| Developed by: | Irrational Games |
| Genre: | First Person Shooter |
| # of Players: | 1 |
| ESRB Rating: | Mature |
| Release Date: | US: August 21st, 2007 |









