| OUR RATING:
9.2
EXCELLENT
|
TANGIBLES:
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Why you should buy it: It's the best of the Castlevania series' two distinct faces, and knowing Konami, it may not be available very long.
Why you should rent it: You have no prior experience with Castlevania and need some convincing before reaching the decision to buy. |
UNIQUE RATING:
SUGGESTION:
Buy It |
Castlevania: The Dracula X Chronicles Written by: Patrick Mifflin | Tags: Castlevania: The Dracula X Chronicles, Playstation Portable
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The first major note here is that Rondo of Blood does not follow the single-map “Metroidvania” structure as its sequel, Symphony of the Night. Instead, it feels more like a blend of the classic multi-route Castlevania III: Dracula's Curse, and the underrated Sega Genesis installment, Bloodlines. In effect, this makes Rondo of Blood the epitome of old-school Castlevania, and leaves it very much up to the players to decide which is the better representation of the original formula – this or Super Castlevania IV. Simply put, it's a point-to-point old-school Castlevania game that includes limited backtracking within the stage you're working on, multiple boss fights per stage in some cases, and a number of different routes you can take to the end. This provides significant replay value to a Castlevania formula that is typically only good for one play-through per title.
In Rondo of Blood, you play as Symphony of the Night “antagonist” Richter Belmont. Richter handles like a typical member of the Belmont family, only using a couple of buttons to jump (X) and swing his whip (square). Items are, as usual, used by holding up on the D-pad while pressing the attack button, but there's a third button (triangle) that performs a super attack involving whatever item you happen to be carrying at the time. Finally, Richter gets a weird air back flip move in the remake, but it doesn't seem to have much room for practical application. At least it looks nice.
One way Rondo of Blood truly separates itself from its predecessors is in its difficulty. Everything you can get hit with seems to deal some pretty intense damage, and it's a lot easier to take hits in the 2.5D remake, as a lot of enemies and obstacles have been reconceived for this version toward a higher difficulty. You'll probably experience a surprising number of deaths in some particularly trying parts of the game, and some of the game's bosses are ridiculously strong, but you'll never be stuck long enough to find yourself ready to give up.
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The sound is as excellent as you would expect, and even more so in some spots. Whether you're listening to the Michiru Yamane tracks from Symphony of the Night or her Rondo of Blood arrangements, or the original Rondo of Blood OST by Club Kukeiha, you have some excellent music to do your vampire hunting by. The voice work is also, surprisingly, high-quality. There's nothing to complain about in Rondo of Blood, and the original Symphony of the Night English dub has been completely redone into something Konami can be proud of. Top to bottom, this is by far one of the better-sounding games in the PSP library.
Castlevania: The Dracula X Chronicles is one of the most complete titles the PSP has in its library, and combined with some other key 2007 releases, sends a clear signal that it's time for gamers to start embracing this system. Castlevania has never had more content packed in than it does right here, taking what many consider the two greatest games in the series and including more dialogue, more playable characters, and other nice little extras, and throwing them into a nice, convenient, must-own $30 package.
| Count Dracula (his first name is never given Bram Stoker's 1897 novel) is a centuries-old vampire, sorcerer and Transylvanian nobleman, who claims to be a Székely descended from Attila the Hun. He inhabits a decaying castle in the Carpathian Mountains near the Borgo Pass. |






