| OUR RATING:
8.9
GREAT
|
TANGIBLES:
|
Why you should buy it: The best RTS game on consoles to date; some of the most exciting fun you will have in a long time.
Why you should rent it: Lack of level customization; game auto adds computer players for every skirmish. |
UNIQUE RATING:
SUGGESTION:
Buy It |
Written by: Joshua Schwartzman | Tags: Civilization Revolution, Xbox 360, 2K Games, Firaxis Games
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Of course, Civilization games tend to bombard players with tons of words and info at breakneck speeds, which could become confusing in the thick of battle. Luckily, Revolution offers up a brilliant form of virtual hand-holding, in which the game doesn’t lose you in all the wordy mumbo jumbo, but also lets you know when it would be wise to beef up your technology or talk to a foreign leader. The Civilopedia is also available for anyone who wants to read up on how the game is to be played or get hints as to what it takes to become dominant. It is definitely a lot less deep than its PC counterparts, but console gamers should rest easy in knowing that help is there if you ever need it. Listening to your historical heroes is also a valiant strategy to achieving victory. More often than not, the cartoon-cutout of a famous historical figure will appear on screen and talk to you about moves you should be doing and what to look forward to in future attacks. As a quick note, keep an eye out for grouchy Abraham Lincoln, he seems to have woken up on the wrong side of the bed in every battle we played.
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Civilization Revolution has a standard single player campaign in which gamers can play a simple skirmish against human or AI-controlled players, or choose to play in scenario-based affairs, in which case different attributes are given to certain character types. For instance, you can adjust the settings so warriors attack 25% faster or scholars apply knowledge to your nation at a faster speed. There are dozens of options for you to choose from and all of them offer plenty of diversity and mayhem on the battlefield.
It is a drag however to note that you simply can’t play one-on-one against a friend since the game always requires at least five civilizations to be fighting at once. If you do play against a friend, the game will automatically add three computer-controlled nations to play alongside you. It’s not a bad idea, but a standard free-for-all mode against one other person would have been welcomed. The levels are also pre-loaded and created, meaning you can’t adjust the landscape or create your own maps if you wanted to, and with the lack of created terrains (about 6), some could get quite tiring fast.
| Published by: | 2K Games |
| Developed by: | Firaxis Games |
| Genre: | Strategy |
| # of Players: | 1-4 |
| ESRB Rating: | Everyone 10+ |
| Release Date: | US: July 8th, 2008 |









