| OUR RATING:
8.3
GREAT
|
TANGIBLES:
|
Why you should buy it: Great team objective missions; competitive multiplayer
Why you should rent it: If multiplayer mission-based shooters aren't your thing. |
UNIQUE RATING:
SUGGESTION:
Buy It |
Written by: Ted Dedon | Tags: Enemy Territory: Quake Wars, PC, Activision
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Mission, team-focused gameplay isn’t often a strong point for most multiplayer shooters. In Quake Wars that’s the only point. You’ll have two factions, the Global Defense Force and the Strogg. The Strogg are the alien race bent on destroying mankind and the like. You’ll have five major class types to choose from for each faction, and they’re relatively similar across the board minus a few tweaks here and there. The soldiers are all front line grunts that are best at offensive attacking, you’ll have medics, engineer types, and others similar to that. There are major similarities between all of the classes but each faction breathes enough difference in to each set that it makes it different every time you play as the other side.
The way each mission plays out is very objective based. You’ll have something specific to do when you first parachute down on the map, but as you progress you’ll find yourself getting different objectives as each is cleared. Naturally that makes sense, but it goes forth at a very fluid pace so you never feel like you’re waiting for something to happen or unclear of what to do next. Each team has a primary objective that needs to be fulfilled but there are also class specific tasks as well, and these things are pretty simple, like healing your teammates and other things of that nature. While that may seem pretty redundant, the overlying task is the most important thing so all of these other micro-management tasks feel second nature and more or less just come to you.
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As you may or may not know, there has been a little controversy around the game not supporting voice chat at all. It’s tough to say whether or not it hurts the quality of the game, because it's a completely tolerable experience without it. Unfortunately, it is pretty much an expected feature these days, and some gamers may feel restrained. It makes a big difference in some games and while you aren’t going to be completely upset that it’s not available to you, it would be nice if it was there.
| Published by: | Activision |
| Developed by: | Activision |
| Genre: | First Person Shooter |
| # of Players: | 1-32 |
| ESRB Rating: | Teen |
| Release Date: | US: October 2nd, 2007 |









