| OUR RATING:
9.8
EXCELLENT
|
TANGIBLES:
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Why you should buy it: One of the best values in gaming history; five AAA games in one package
Why you should rent it: If you aren't big on FPS gaming. |
UNIQUE RATING:
SUGGESTION:
Buy It |
Half-Life 2: The Orange Box Written by: Ted Dedon | Tags: Half-Life 2: The Orange Box, Xbox 360, EA Games, Valve Software
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If you’ve played Half-Life 2 before, whether it be on the original Xbox or the PC, then you know what to expect. You play as Gordon Freeman who has recently been summoned by the mysterious G-man to save mankind and overthrow the Combine from their oppressive regime of keeping us locked up like cattle in City 17. Though Half-Life’s story doesn’t fold out in cutscenes or even really in any standard fashion, it’s very heavy on the plot through what is called a scripted event. In these events you’ll have various things happen, like for example, a heart-pounding chase with you driving a gunship being tailed by a helicopter shooting desperately at you.
There are a lot of great characters in Half-Life 2, some that are right from the original. The most notable are Alyx Vance and her father, from the first Half-Life. Barney makes a return, and so do a few of the main scientists. The coolest new character, though, is DOG, the robot that acts as basically the mascot for the good guys. When he gets down to business you do not want to be in his path because he will destroy you.
Episode One picks up right where Half-Life 2 finishes off. You really can’t get into the story too much without spoiling what happens in Half-Life 2. The game does still take place in City 17 where you and Alyx, and occasionally a few others, are still trying to escape. Episode One, by comparison to the other two parts, is probably the weakest link but even on its own is quite terrific by general standards. The real fun picks up when you finally get out of City 17 and get to explore the outskirts of the city with Alyx in Episode Two.
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All of the things you’ve come to know and love in the series are very much in tact for Episode Two. Awesome stalker fights, the combine, zombies, headcrabs, antlions, and even a new enemy called a hunter. A hunter is like a smaller, more mobile version of a stalker which is about as difficult as an antlion guardian and acts a lot like them too. They’re pretty tricky, and there are several times in the game that you’ll find yourself fighting a few of them at the same time and sometimes even in buildings.
The weapons and effects in the game are largely untouched from the original game. You’ll have all of the same stuff you did before. The gravity gun will be equipped the majority of the game and you’ll pick up the rest of the weaponry as the story leads you around. It’s only about five hours or so, maybe six if you push it, but that’s at least two hours longer than Episode One was. The graphics in Episode Two are a considerable jump above Half-Life 2’s. The lighting effects are a huge improvement and so are the environments. Getting out of City 17 has worked wonders on the look and feel of the game. The lush countryside and beautiful water effects are absolutely gorgeous. It may not be the best looking game on the market technically, but really, it gets close just on artistic merit. That’s not even mentioning the ridiculously proficient character models and superb physics engine; even after three years it is still amazing.
| Published by: | EA Games |
| Developed by: | Valve Software |
| Genre: | First Person Shooter |
| # of Players: | 1-16 |
| ESRB Rating: | Mature |
| Release Date: | US: October 10th, 2007 |









