| OUR RATING:
7.7
VERY GOOD
|
TANGIBLES:
|
Why you should buy it: You’re looking for the next great PS3 game. You can’t wait for God of War 3.
Why you should rent it: The game’s too short, but definitely worth it just for the experience. |
UNIQUE RATING:
SUGGESTION:
Rent It |
Written by: Chris Selogy | Tags: Heavenly Sword, Playstation 3
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While Heavenly Sword is most often compared to God of War, it’s easy to notice that there’s more depth built into the controls—offering the chance to get more out of the combat if you’re looking for it. As you play through each chapter, you can gain up to three glyphs based on how well you did in each scene to unlock new combos and special features like videos and artwork. While the square and triangle buttons handle the main attacks, you’ll need to use the R1 and L1 buttons to switch between the power and range stances depending on the situation at hand. If you block well enough, you will notice that pressing the triangle button at the right time during the attack launches a counter attack, which is handy when you’re out-numbered or out-powered.
As you beat up on your enemies, the middle of the health circle begins to turn orange and the three holes will fill up. Pressing circle when you’ve got at least one of those holes filled unleashed a superstyle move; essentially a special move that guarantees the brutal death of the enemy you unleash it upon. Fill up all three holes and the moves available are great for clearing out the whole room in one swoop. The quick time events are another God of War influence, as you’ll run into these during boss battles and key moments in the game where you’re required to press the corresponding buttons quickly to keep Nariko moving towards her goal. The “aftertouch controls” is the fancy name for the motion controls Heavenly Sword offers. Basically, after picking up an enemy, sword, shield or whatever with the X button, by holding the X button when you throw it, you gain control of aiming that item with the motion controls, which works well once you get used to it. It comes in handy for simple puzzles and a few of the gameplay styles you’ll meet as you journey through the game.
Heavenly Sword can basically be broken up into a few different styles of gameplay that changes as you play through each chapter. There are the God of War-like chapters, where you run into groups of enemies and must dispatch them in a brutal manner. There are the chapters featuring cannons, which require you to aim the cannon and use the aftertouch controls to more precisely aim the cannon balls at targets on large invading structures that Bohan’s army employs. When Nariko is in need of some extra help, her little sister Kai comes into play with her sniping chapters, which resemble Resident Evil 4 a little bit, as Kai must use her crossbow to take down guards with the help of the aftertouch controls. Then there are the boss fights, which are fairly formulaic, but fun and challenging at the same time. Kai’s levels tend to be the most fun, as it is both a break from the occasionally tedious Nariko levels and the humor that derives from Kai’s child-like mind interacting with Nariko and her enemies brings a light-hearted feeling to the game.
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With all of this Hollywood influence in the cutscenes, Heavenly Sword’s audio does step up to match the visuals that Heavenly Sword offers. The characters you meet definitely speak like they should, particular the brilliant performance of Bohan, melding evil and humor that makes it so easy to love to hate him. Kai stands out with her child-like mind and speech adding some humor to an overly serious plot by being the ying to Nariko’s yang. The music is exceptional here, accentuating the emotional and action-packed moments perfectly that it adds to the experience of playing Heavenly Sword.
It’s unfortunate that Heavenly Sword is very short, weighing in at a light six hours to beat the game once. There are some unlockables that help, but overall the game’s not worth full price. However, the game’s a perfect rental for anyone with a PS3, as it is a game that every PS3 owner should experience at least once. With charming characters, great acting, beautiful cutscenes, and an overall great, immersive experience, Heavenly Sword has raised the bar for the presentation of next-generation games. It’s just a shame that the experience ends so soon, but there are always sequels to take care of those problems.
| Swords first appeared during the Bronze Age, though not until near the end, before the Iron Age would begin. They were rare during this period since bronze was not a practical metal to create swords from. Once the Iron Age arrived, swords would become much more common when iron swords were developed. |
| Published by: | SCEA |
| Developed by: | Ninja Theory |
| Genre: | Action/Adventure |
| # of Players: | 1 |
| ESRB Rating: | Rating Pending |
| Release Date: | US: September 12th, 2007 |






