| OUR RATING:
8
GREAT
|
TANGIBLES:
|
Why you should buy it: It's a pretty good strategy game that's a lot better than what's currently available on the DS, except maybe Advance Wars and Age of Empires.
Why you should rent it: Turn-based strategy RPG's aren't for everybody. |
UNIQUE RATING:
SUGGESTION:
Buy It |
Written by: Danreb Victorio | Tags: Luminous Arc, Nintendo DS
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You play the role of Alph, a maturing member in a band of mercenaries that call themselves the Garden Children. Trained by an elite knight of the Grand Cardinals, the Garden Children are out to aid the world by eliminating all sorts of evil, whether they are witches, monsters, or just those under the source of some sort of evil. Eventually, Alph realizes that someone close to him is a witch, and through a series of intense conversations, your typical story of mindless discrimination surfaces.
Players will first be greeted by a signature ActImagine anime clip as most eastern titles tend to do. Like Fire Emblem, the entire story consists of connecting the dialog spoken in conjunction with each chapter. After that, you're given access to a menu where you can choose to talk to your colleagues and gain information, mess around in the shop, or choose to advance the story. You can also choose to go out to the world map, which really serves no purpose--it pretty much just tells you where you are and gives you the ability to save the game (you can only save in battle and at the world map itself).
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The battle system plays just like any other turn-based isometric strategy game. Depending on the options input on the first screen, you have the choice of playing using the stylus controls or just the control pad. Both are completely comfortable, and the stylus is definitely responsible to a point. There'll be sometimes where you want a unit to move behind another unit, and it's hard to actually pinpoint at that exact area. To make matters worse, you can't adjust the camera angle, so it also makes it a bit annoying. When highlighting a character, you can check his or her status and the amount of spaces that character can move--definitely a great tool when you get further into the game. After moving, you have the option of which direction to face. This is essential because enemies can come into you and hit you with increased damage if it's an attack from behind. So essentially, what you want is turn back the table and hit enemies from behind as well.
| Published by: | Atlus Software |
| Developed by: | Atlus Software |
| Genre: | Role-Playing |
| # of Players: | 1-2 |
| ESRB Rating: | Teen |
| Release Date: | US: August 14th, 2007 |






