| OUR RATING:
6.2
GOOD
|
TANGIBLES:
|
Why you should buy it: You’re desperate for next-gen NASCAR action.
Why you should rent it: You don’t like to waste hours just to get to the fun stuff. |
UNIQUE RATING:
SUGGESTION:
Rent It |
Written by: Chris Selogy | Tags: NASCAR 08, Xbox 360
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That’s just one part of the game that makes it seem like the developers expected NASCAR 08 to appeal to newcomers to the NASCAR series, as you’re not doing much more than completing a bunch of tutorials that veterans don’t want to be forced to do just to play the fun part. The next conflicting part of the game is the most important part of the game, the steering control settings. It is way too loose to be able to do well without a ton of patience more than the average gamer will have to find the “fun” here. The settings must be changed, particularly the responsiveness setting, first to even have a chance to really enjoy the game, otherwise you’ll powerslide into walls like you accidentally bought a Ridge Racer game instead. The rest of the in-race gameplay works well, even being a nice improvement over previous games with the amount of HUD options at your disposal and attention to the details in rules with the inclusion of green-white-checkered flags and the lucky dog award that add a nice touch that NASCAR fans will enjoy. The AI works well for the most part, though there are some strange times where they act up and ignore your presence on the track, but it’s not a constant issue that seems to plague each race.
However, with all of this work required to just to get to the big enchilada that the game offers, it’s likely that most will just give up all together or try to find fun in the other modes that are less restricting. The season mode’s likely to be where The Chase survivors will go for some fun, if they stick around at all. The online mode offers a lot of fun and race options to better customize the races you’d like to participate in for online racing action. The badges add some replay value, allowing you to earn badges of each driver provided you complete the requirements on the badge, such winning a certain amount of races and winning a race at a certain track.
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Where any racing game really needs to succeed is in the audio department, where NASCAR 08 manages to succeed quite well. The loud cars drown out pretty much every other noise, such as the crowds that cheer as you pass the stands. The only exception is for the pit crew guys, who keep you updated on your progress in the race and give you encouragement to keep on going. The soundtrack in the game is standard southern rock/country songs that isn’t nearly long enough, so you hear the same songs over and over enough that you’ll likely get sick of them soon enough.
While NASCAR 08 may be a fine game for the most part, it’s the repetitive workload required to get into the meat of The Chase mode that’ll drive people away quickly, if not the loose steering controls that require adjustment to get a good grip on the in-race gameplay. It makes it confusing to really guess who the game’s geared towards, as it potentially puts off both the hardcore and casual NASCAR fans that just want to jump into the career mode and have fun. Everything else seems to be fun enough, but it just doesn’t have the legs that the game really should have if the core mechanics weren’t so frustrating. Definitely rent the game first and see if you can stomach the licenses and contract races, otherwise you’ll most likely want to stay away and hope NASCAR 09 takes a different approach to make the fun parts of the game easily accessible next year.
| Stock car drivers discovered drafting in the 1959 Daytona 500, which allowed them to drive faster if two or more cars lined up and reduced the wind resistance of the entire line, allowing them to drive faster than if they didn’t coordinate. |
| Published by: | EA Sports |
| Developed by: | EA Tiburon |
| Genre: | Driving |
| # of Players: | 1-16 |
| ESRB Rating: | Everyone |
| Release Date: | US: July 23rd, 2007 |






