| OUR RATING:
8.4
GREAT
|
TANGIBLES:
|
Why you should buy it: You enjoyed the first game or wanted to see if the series’ bubble would burst.
Why you should rent it: You didn’t care for the first game, don’t like RPG’s, or you’re a cheapskate. |
UNIQUE RATING:
SUGGESTION:
Buy It |
Written by: Chris Selogy | Tags: Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode Two, PC
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With this being the second episode of Penny Arcade Adventures, continuation from the first episode is key to its appeal. You’re able to bring any of the characters you made for the first episode to start at their level 15 status if you maxed them out the first time out and before you start your new adventure here, you can alter their appearance once more with some new items in the level creator, which helps out a bit, though still a bit limited compared to the other RPGs out there. If you’re crazy enough to buy this episode before the first one or just want to start a new character here, you create a new character that will start at about level 13 to give those that maxed out the first episode an advantage early on. Leveling up is easy enough here since there are more than enough enemies spread throughout the game to level up to the level 30 cap that the lower start won’t be much of an issue for long. To add more reasons to play through again besides achievements, there are variable difficulties for those that find normal easy or hard along with an insane mode that you unlock after completing the game once that is even harder along with offering a few chests around the world offering special items only for this mode.
Penny Arcade Adventures’ battle system has been revamped a bit for Episode Two, with new weapons and special moves for the heroes and some tweaks to make the battles a bit more intuitive to block. You’re still watching meters fill up for when you can use an item, use your normal attack, or go for the special attack along with the side characters’ attack meters. That all works very well and in the same way as before, though the blocking system, which uses the triggers, now has the word “Block” flash on the enemy’s health bar to let you know when they’re open to the all-important blocks or counterattacks.
Gabe, Tycho, and you carry new weapons that are similar in spirit to the weapons you carried in the first episode, with a shotgun for Tycho instead of a Tommy gun, a hoe instead of a rake for you, and well, Gabe still uses his first, but they upgrade differently with the parts you will collect from the Fruit Fuckers you destroy along your quest. Your trio now has new special moves that are more like evolutions of what they were in the first game, with Gabe’s special being a simple DDR-like mini-game using the RB and LB buttons, Tycho’s special mini-game is basically like a Whack-a-Mole game using Fruit Fuckers instead of moles, and your own special mini-game involves a clock hand bouncing back and forth between two parts of a circle that you must stay between. The battles themselves are a bit more interesting now that battles can progress so that they may move around that area with new enemies appearing in a little bit of a different manner than they happened in the first game.
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The audio portion of this episode of Penny Arcade Adventures is quite nice, with the great narrator coming back in a much bigger role since he doesn’t call it quits after the initial meeting between you and Gabe and Tycho. It’s a bit odd that the background music from the first episode is a bit non-existent here, but replaced by the expected background noises of monkey fights, outdoor noises, and such that you’d expect in these locations. Music does show up during tense moments which are nice when that happens. Thought there is still no voice acting here, it’s a bit odd to hear what must be public domain screams coming from Gabe or Tycho when they see something that’s horrific.
The main concern for those interested in Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode Two is whether they enjoyed the first episode and want more. If you fall into that category, the $15 or 1200 MS points for the second episode is an easy choice for a game with more replay value, a great story, a more varied main quest, and more of that great humor. Though the game takes probably around eight or so hours to beat like the first, less if you know what you’re doing, it feels longer than the first episode since there are more variety in the quests that you’re given throughout the game. If only Microsoft would drop the first episode to the $15 price tag that it has on the PC and PS3, this would be an even easier recommendation to those that have waited to see if the series will pan out.
| One of the earliest speculated examples of mechanical predecessors to robots was around 400 BC, with Archytas of Tarentum being rumored to have built a mechanical pigeon, possibly running on steam, which was capable of flight. |
| Published by: | Hothead Games |
| Developed by: | Hothead Games |
| Genre: | Role-Playing |
| # of Players: | 1 |
| ESRB Rating: | Mature |
| Release Date: | US: October 29th, 2008 |






