| OUR RATING:
7.1
VERY GOOD
|
TANGIBLES:
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Why you should buy it: You're a die hard fan of the series and looking for a decent addition to your collection
Why you should rent it: Rally racing isn't quite your thing or you want more for your money |
UNIQUE RATING:
SUGGESTION:
Rent It |
Written by: Patrick Mifflin | Tags: Sega Rally Revo, Playstation 3, Sega
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The meat of the game plays out in the form of several series races, where you will vie for points against five other drivers, which both determine your standing in the series race and go toward unlocking more series races and rally cars. Unfortunately, Sega Rally Revo really offers nothing quite like the 10-Year Championship mode from Sega Rally 2 on the Dreamcast, which offered hours of challenge with really good replay value seven years ago, and would've been really interesting to see given the next-gen treatment. It's just one series race after another, forcing Sega Rally Revo to get by strictly on its gameplay, which is thankfully very solid in the face of some unfortunate flaws.
On the subject of flaws, one of the biggest is the implementation of invisible walls. It's not so much that we've yet moved into an era where invisible walls are unforgivable, but the placement thereof in Sega Rally Revo is a little too conservative (more so than any previous installment of the series), and thus, always carry with them the risk of slamming your car into the evil steel shrubs of death. Another big annoyance is the lack of aesthetic diversity between tracks. Each of the game's tracks is thrown into one of a handful of archetypes, such as Safari, Alpine, or Canyon, with a distinguishing number on the end. The actual track layout is pretty varied throughout the game, but with the same general look and BGM for every track within each archetype, it can get more than a little repetitive.
In that light, Sega Rally Revo is lucky it's such a good game of off-road racing at the core. The driving is as frenzied and chaotic as you've come to expect from the Sega Rally series, without the actual sense of speed getting too out-of-hand. The deeper problems aren't entirely forgivable – particularly the repetitive track/music design and the limited single-player experience, as those greatly affect the replay value – but it needs to be reiterated that Sega Rally Revo isn't a bad game, either. It handles well, the actual circuits are fun and challenging to navigate, and it'll most certainly give you the hours you'll ask of it, especially if you're already a fan of arcade or rally racing games.
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Sega Rally Revo has its market and it knows it. You probably won't change your mind about arcade or rally racing games because of this game, but if this is your genre already, or you've just liked the past Sega Rally titles, feel free to jump straight in behind the wheel. Everyone else may proceed with caution, but that doesn't mean you shouldn't proceed at all. The average player might just get too frustrated with Sega Rally Revo's problems to stick around for the solid game that lies beneath the surface.
| This motorsport is distinguished by running not on a circuit, but instead in a point-to-point format in which participants and their co-drivers drive between set control points (stages), leaving at regular intervals from one or more start points. |









