| OUR RATING:
7.6
VERY GOOD
|
TANGIBLES:
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Why you should buy it: The ultimate Star Wars experience; using the force powers has never been so much fun thanks to the new physics engine; great story and settings.
Why you should rent it: Very repetitive in terms of combat and mission structure; slight slowdowns during battle; only about eight hours long with no multiplayer component. |
UNIQUE RATING:
SUGGESTION:
Rent It |
Written by: Joshua Schwartzman | Tags: Star Wars: Force Unleashed, Xbox 360, LucasArts
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Before you begin your adventure as Starkiller, however, you take role as Darth Vader during the game's first mission, which acts as a sort of tutorial in learning all of your powers. Vader is loaded with awesome moves, but unfortunately the game only gives you an explanation on how to use one. This first level, upon the Wookiee home world of Kashyyyk, is quite a chore to blaze through. For being such a dominant and powerful badass, Vader moves incredibly slowly. There is no run button and he continues about his business at a walk's pace. Sure, the imagery is used to reflect just how careless he is when killing foes, but this tutorial mission lasted much longer then it should have. After disposing of the boss at the end, the true fun begins.
Starkiller is a lot like Vader, only less powerful. He has a bevy of moves available to him from the start, and depicts a sort of ruthless cynicism about him. Combat is basic enough that it is well-rounded and easily accessible for everyone to manage. You only have access to Force Push and Force Levitate from the start, but after killing enemies and earning experience you can upgrade to more devastating powers such as Force Lightning and Force Shield. Using your force powers is definitely the highlight of the game, hence the title of the game, and mixing up your attacks to kill enemies is as easy as pressing a button. The game strives on its physics engine, which reacts realistically to your surroundings. You can pick up almost anything with your Force Levitation power and chuck it at an enemy. Enemies move together in groups and find cover and run away when you blast down a wall they were standing right in front of. The physics engine is leaps and bounds the forefront of the experience, helping you truly live out your wildest Jedi experiences.
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Lightsaber fighting is fun, considering Starkiller jumps around like a spastic monkey when he fights, but relying too heavily on your saber skills without upgrading is never a viable option. Later on in the game, enemies soon begin carrying anti-lightsaber weapons (such as electric-pointed sticks) that totally render your lightsaber useless (It’s a wonder why all the enemies don’t carry such a powerful tool). Some enemies are also invulnerable to you from force powers by utilizing some rare force-drought mechanism. Whatever the case, knowing the boundaries to take down enemies usually requires trial-and-error and knowing whether to use force powers or your lightsaber to take down foes. It's not a relatively suitable scenario, but then again it would not be logical for you to completely plow through every enemy in the game.









